Ch 08 · In print
Books & Publications
Books Chris wrote or contributed to, books that feature him, and scholarship and press that discuss his work, from game design and museum studies to the history of video games.
Written and contributed 5
The Art of Video Games: From Pac-Man to Mass Effect
Chris Melissinos and Patrick O'Rourke
Chris: Co-author; preface, "The Resonance of Games as Art."
ISBN 978-1599621104
Thinking About Video Games: Interviews with the Experts
David S. Heineman
Chris: Chapter 2 interview, "Chris Melissinos: Art and Video Games," pp. 36–54
ISBN 978-0253017154
Featured in 2
Stealth Coaching: Everyday Conversations for Extraordinary Results
Rob Kramer
Chris: Subject of a full chapter
ISBN 978-1457516375
Discussed, quoted, or cited 12
Books that discuss, quote, or cite Chris and his work.
- 2026Teaching Science Through Science FictionJörg Matthias Determann · p. 201
- 2022Video Games as Art: A Communication-Oriented PerspectiveFrank G. Bosman and Archibald van Wieringen · De Gruyter · pp. 49, 60
- 2022Video Games and Spatiality in American StudiesDietmar Meinel · De Gruyter · pp. 263, 273
- 2019Bits and Pieces: A History of ChiptunesKenneth B. McAlpine · Oxford University Press · p. 251
- 2016Examining the Evolution of Gaming and Its Impact on Social, Cultural, and Political PerspectivesKeri Duncan Valentine and Lucas John Jensen (eds.) · IGI Global · p. 4
- 2014Game After: A Cultural Study of Video Game AfterlifeRaiford Guins · MIT Press · pp. 284, 334
- 2014What Is Your Quest?: From Adventure Games to Interactive BooksAnastasia Salter · University of Iowa Press · p. 176
- 2013Innovative Advisory Services in the Virtual WorldManning Li and Jihong Liu · p. 10
- 2008Zombie Culture: Autopsies of the Living DeadShawn McIntosh and Marc Leverette · Scarecrow · p. 183
- 2007Virtuality and Virtualization (IFIP proceedings)Kevin Crowston, Sandra Sieber, and Eleanor Wynn (eds.) · Springer · p. 342
- —Video Game Art Reader, Vol. 1Tiffany Funk (ed.) · Amherst College Press · p. 16
- —Game Design ResearchJussi Holopainen et al. · Cites The Art of Video Games exhibition (Smithsonian American Art Museum, 2012) as curated by Chris
Periodicals
Magazines and journals that cover Chris's work, as indexed by Google Books.
- Magazines
- Time vol. 179 (2012); ARTnews vol. 110 (2011); Art in America vol. 99 (2011); The Weekly Standard vol. 17 (2012); WIPO Magazine (2012); Region Focus, Federal Reserve Bank of Richmond (2012); Polityka (2013, Polish); Game Face (2003, German); Indústria Brasileira (2005); Eksekutif (2007, Indonesian); CNN 互動英語 and ALL+ (2021, Taiwanese English-learning)
- Trade press
- Java Developer's Journal vol. 8 (2003); Campus Technology vol. 20 (2007)
- Academic journals
- Design Issues vol. 30 (2014); SMART: Studies in Medieval and Renaissance Teaching (2014)